Archive > April, 2013


How to design an object-oriented game? (Case Study: Save My Water – available on iTunes)

Posted on April 7th, 2013 By Danial Javanmardi

According to Software Engineering, a design specifies the structure of how a software system will be written and function, without actually writing the complete implementation. It is a transition from “what” the system must do, to “how” the system will do it. The Unified Modeling Language (UML) is a standard language for modelling the design […]

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