Archive > the ‘Unity3D’ Category

How to design an object-oriented game? (Case Study: Save My Water – available on iTunes)

Posted on April 7th, 2013 By Danial Javanmardi

According to Software Engineering, a design specifies the structure of how a software system will be written and function, without actually writing the complete implementation. It is a transition from “what” the system must do, to “how” the system will do it. The Unified Modeling Language (UML) is a standard language for modelling the design […]

Read More

A stupid Robot appears without Artificial Neural Network!

Posted on March 23rd, 2012 By Danial Javanmardi

Artificial Neural Network (ANN)? The field of neural networks was pioneered by Bernard Widrow of Stanford University in the 1950s. Neural networks are currently used prominently in voice recognition systems, image recognition systems, industrial robotics, medical imaging, data mining and aerospace applications. What Is A Artificial Neural Network? “…a computing system made up of a […]

Read More

This design May look different!

Posted on September 23rd, 2011 By Danial Javanmardi

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis sit amet nulla orci, in vestibulum est. Ut vel neque est, vitae sodales dolor. Pellentesque magna eros, suscipit a tristique a, molestie vel nulla. Fusce erat leo, consequat eu facilisis sit amet, rutrum fringilla tellus. Vivamus vel augue ante, sed sollicitudin risus. Suspendisse congue egestas magna, […]

Read More